Kingsborough Community College Computer-Integrated Teacher Education

Welcome!

Our Computing Integrated Teacher Education (CITE)  philosophy of education at Kingsborough Community College perceives computer-integrated education as an opportunity to support our overarching programmatic vision, which perceives the teacher as a facilitator and a guide, helping children construct their own knowledge in enriched, nurturing environments.

We highly value plugged and unplugged play and hands-on, experiential learning, and consider them essential ingredients for fostering children’s curiosity and social, emotional, and intellectual growth. In our classes, we model this experiential approach by integrating opportunities for preservice teachers to experiment, play and tinker with technologies that support computational learning as well as to critically question when technology may be potentially harmful to students and to our democratic society. To support the learning process, we use discussion, collaboration, and reflection to develop educators who will joyfully and skillfully be able to teach to the needs and interests of diverse groups of young learners in the 21st digital context.

Check out the learning materials created by our faculty that integrate computing and digital literacies across our education courses. Feel free to explore the full description of curricular plans and designs by clicking “Learn More.” The lesson plans, in-class activities and/or assignments are highlighted at the top of the page for easy access.

Critical Digital Literacy in the Context of Generative AI

Course: EDC 200

This project helps pre-service teachers understand how generative AI  works “under the hood” and empowers them to critically engage with AI technologies in a responsible and ethical way.

Name Story Making: Using an Iterative Design Process to Construct Name Stories Centering Cultural Identity

Course: EDC 4200 & SPED 5700G (City College of New York)

Students will code and share culturally-relevant digital stories using Scratch/Scratch Jr. in order to foster diversity, equity and inclusion in the classroom.

Teaching Computational Thinking In and Through Nature

Course: EDC 2800

This project gives students ideas about designing play-based lessons that focus on computational thinking through nature.

One Size Fits All?

Course: PSY 2400, EDC 3200, EDC 2500

Grounded in universal design, this project aims to foster a strengths-based mindset of children with disabilities and remove barriers commonly associated with the “one right way” teaching mentality through podcast and video production.

Blogging as a Call to Action: A Collaborative Project for Early Childhood Teacher Candidates

Course: EDC 92

A blogging project for a capstone fieldwork course that empowers students through digital communications for advocacy and activism.

kids around a table playing a game

Using Data to Build a Culturally-Responsive and Equitable Classroom

Course: EDC 90A4

This project encourages pre-service teachers to foster a culturally responsive classroom using data through Google tools.